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Autodesk 3ds Max

Corsi aperti a tutti e certificati Sistema Qualità
Inizio
06/11/2017
Iscrizioni entro
Frequenza
Qualifiche rilasciate
Official Autodesk certificate after a test.
'
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max

Autodesk 3ds Max

Corsi aperti a tutti e certificati Sistema Qualità
'
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Autodesk 3ds Max
Inizio
06/11/2017
Iscrizioni entro
Frequenza
Qualifiche rilasciate
Official Autodesk certificate after a test.

The course aims to provide the knowledge of all the basic tools for the use of the program, followed by the analysis of specific functionalities for a correct working methodology. Participants will find in this course an exhaustive illustration of all the potential made available to them by 3ds Max.

3ds Max is the software chosen by the leaders in the development of video games, television, cinema and digital publishing in search of a perfect 3D realization. The course deals with 3D graphics techniques, according to the applications of the 3ds MAX program, in order to create images and animations for the most varied areas of use. Participants will find in this course an exhaustive illustration of all the potential offered to them by the Autodesk program. Quasar Design University is AATC, Autodesk Authorized Training Center since 2000: among the first in Italy. Autodesk is a world leader in providing 3D software for designing and simulating ideas on digital media.

Quasar Design University has been an Autodesk ATC since 2002: one of the first in Italy. Autodesk is the world leader in the provision of 3D software for the design, visualization and simulation of ideas on digital supports. Its long history and widespread diffusion in the professional world ensure that the Autodesk Suite is a point of reference for anyone working in the design sector. For this reason the teaching of Autodesk software, constantly updated, in addition to being the subject of single-theme courses, is an integral part of the training in design courses.

The award-winning 3ds Max software is the instrument chosen by the leaders in the field of the development of videogames, television, film and digital publishing when seeking a complete 3D solution capable of producing immediate results.

 

 

COUNSELING

Do you want to make the right choice? Let’s talk about!

In Quasar Design University you can count on targeted and strategic advice, to help you choose the courses and formulas most in line with your needs and aspirations, all through orientation interviews with the teachers and with the Orientation Office. In addition, you can participate in the #QuasarDay that are organized during the year. An excellent opportunity to get a close-up look at the Academy and to get a sneak preview of the news of our educational offer: courses, workshops, internships, active promotions and much or more. Check our website for the next dates and to book.

USEFUL INFORMATION

Admission requirements

To access the Undergraduate and Professional courses it is necessary to have obtained a Secondary School Diploma or equivalent qualification.

For Postgraduate courses it is necessary to have an Academic Diploma of 1st level, Degree or equivalent. Professionals can also access Postgraduate students after having passed the interview certifying their suitability.

The Open and Summer courses do not include any access requirements.

HOW TO REGISTER 

You can register by submitting the appropriate application and related documents, at our office or through the official website of the Academy.

Scholarships and Facilitations Each year Quasar Design University supports talent and creativity by providing scholarships and financial facilities.

All info at the Orientation Office.

[email protected]

A CHI È RIVOLTO
OBIETTIVI FORMATIVI
The course proposes to teach the techniques of 3D graphics, using the applications of the 3ds MAX program, with the aim of creating images and animations for the most varied fields of use. A study of all the basic instruments for using the program, followed by the analysis of the specific functions for a proper working methodology. This knowledge is common to any field of operation. Students will find in this course an exhaustive illustration of the all the potentialities placed at their disposal by 3ds MAX.
DURATA DEL CORSO

72

CORSI COLLEGATI
MODALITÁ D'ISCRIZIONE
FIGURE PROFESSIONALI E PROFESSIONI CREATIVE
DOCENTI

MATERIE
  • MODULE 1: spline, parametric and polygonal modelling
    User interface – Personalisation of the instruments – Organisation of the scene – Cloning – Transformations – Editable Spline shapes and objects – Extrusion and surfaces of revolution – Extrusions on the path – Primitive 3D and parametric modifiers – Booleane operations – Compound objects – Polygonal modelling step 1.
  • MODULE 2: polygonal modelling, surfaces of subdivision, illumination and basic surface materials
    Polygonal modelling step 2 – Soft-selection and Paint Deformation – Surfaces of subdivision – Examples of organic modelling design objects – Animation by key frames – Track View and Dope Sheet – Control of the animation curves – Standard luminous sources – Setup for three-point illumination – Fake global illumination – Materials editor – Shader – Control instruments and logic for use of procedural maps and Bitmaps – Mapping coordinates – Multi sub-object material – Map Channel.
  • MODULE 3: illumination and advanced surface materials, management of output
    Architectonic material – Map and compound materials – Unwrap UVW – Photometric sources – Use of .IES files for the description of luminous distribution – Principles of indirect illumination and photorealism – Radiosity – Light Tracer – Advanced management of camera animation – Creation on the part of the students of a personal project, in the context of which can be out into practice the working techniques and methodologies illustrated in the classroom during the course.
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